ChaosGroup / blender_with_vray_additions

Blender with patches for V-Ray *.vrscene export
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vb30: Camera scale adjustment breaks UV mapping #40

Open ockelford opened 10 years ago

ockelford commented 10 years ago

When a camera used to render is not scale 1,1,1 (I sometimes scale the camera up to see what parts of the scene are in shot) UV mapped textures don't render properly.

The maps are either removed or scaled extremely.

bdancer commented 10 years ago

Fixed with https://github.com/bdancer/vb30/commit/30b1a737cb37ab02821f0f3f756e9042b624998f - hope it won't break anything else...