ChaosiumInc / QuestWorlds

Files for the Quesworlds SRD
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Simplify masteries and outcomes #106

Closed iancooper closed 3 years ago

iancooper commented 3 years ago

This relates to #104

A summary would be that a result now produces the following

Failure: no successes Success: one success Critical: a success and a bump

A bump can come from a critical, mastery or story point. A bump adds a success

Compare the number of successes, if they are the same high roll wins.

The number of successes can be used as proxy for figuring out quality of victory and consequences benefits

iancooper commented 3 years ago

I need to fix up some of the ideas around ranks (drop authority) and follow through the consequences. Expect an update. This is better, but I have to follow it through the text as it makes things clearer.