Open pdxmusic opened 6 months ago
You can decrease the blur_sample_num
to make it faster if necessary. Most of the scene might not need 31.
What would be a valid value? 15?
15 samples with 5-6 order (if you use bezier curve) should be enough.
Thanks for the suggestion, now it's way better!
NOTE: I encountered an error while running python train.py -s /home/rdover2/deblur-datasets/bench/ --eval --deblur --blur_sample_num 15 --mode Bezier
AttributeError: module 'scipy' has no attribute 'special'
I had to add from scipy import special
in utils/pose_utils.py
Thanks for your work! After a series of problems compiling Pytorch3d i was able to make everything work.
I just started a training using the bench dataset but i see it takes about 9/10 hours to accomplish. Is this the expected timing or is there something wrong on my side?
I'm on ubuntu 22.04 with a Nvidia 4090 Driver Version: 535.171.04 CUDA Driver Version: 12.2 Conda environment NVCC is 11.6
Pytorch problem is a mean and lean in nvcc args? Edit: Oh you are on Ubuntu, sorry ))
Why in general training time is longer than vanilla Gaussian Splatting? Its almost like training NeRF.. Can you please clarify..
Thanks for your work! After a series of problems compiling Pytorch3d i was able to make everything work.
I just started a training using the bench dataset but i see it takes about 9/10 hours to accomplish. Is this the expected timing or is there something wrong on my side?
I'm on ubuntu 22.04 with a Nvidia 4090 Driver Version: 535.171.04 CUDA Driver Version: 12.2 Conda environment NVCC is 11.6