[x] Complete UI design for level 1, with some functional prototypes where extra clarification is needed.
[ ] Fully-detailed written specification and description.
[ ] Level goals, and the test-case for each goal.
[ ] The end circuit schematic.
[ ] List of components, alongside their technical specifications (datasheets, schematics, etc...)
[ ] Full dialog script sequence.
[ ] List of covered game concepts. (Game objectives)
[ ] List of covered educational concepts. (Educational objectives)
[ ] All of the previous added to the GDD.
Draft
Guided/staged tutorial
Step by step staged interactions where the user must perform specific interactions, before their normal controls are returned and they can play the level.
Level 1
theory and page popups (volts, voltage sources, wires, electricity, measurement)
the player drags a battery into the editor,
drags a multimeter into the editor,
interacts with the multimeter
changes multimeter into volts mode
connects to the battery (wiring)
switches to live mode
observes measurement
sees warning about wire temperature
switches back to edit mode
theory and page popups (resistance, closed circuits, etc...)
drags resistor into editor
editor zoom/pan/...
removes old connections
change multimeter into current mode
connects stuff
...
free to play the actual level; test, submit, etc...
DoD
Draft