Closed AzureDoom closed 2 years ago
I believe this is a situation in which the game generated a Mineshaft with an invalid bounding box, causing the Mineshaft.dat cleanup to check to see if it's loaded, and there isn't a proper fail-safe in place for invalid, massive structures.
A quick fix for affected servers is to delete the Mineshaft.dat files in their world folders. I'm going to try and patch this in an update today, but if you need a more long term fix immediately, set the rltweaker config "Cleanup Worldgen Files" to false. That'll stop the mod from trying to clean up the Mineshaft.dat file entirely.
Okay, this should do it
RLTweaker 0.5.3 https://www.curseforge.com/minecraft/mc-mods/rltweaker/files/3846836
No need to change any configs Try updating an affected server with this and see if it resolves the issue
Thank you very much! I will have anyone that runs into this issue try ASAP for you!
Just reporting in that this new version has fixed the issues it seems!
Great!
Hi! I work for BisectHosting doing support tickets and we have been receiving a sharp increase of tickets from this mod in the RLCraft servers. It has been causing a ton of Out of Memory errors on servers ranging from 5GB to 10GB+.
Crash log here: https://gist.github.com/AzureDoom/906b92d9d7dd3aa8246b371e35362542 It looks to be pointing to https://github.com/Charles445/RLTweaker/blob/master/src/main/java/com/charles445/rltweaker/handler/MinecraftHandler.java#L251 as the cause.