I'm using this in conjunction with Realistic Torches and I thought it would be handy if you could a) light their torches with the campfire and b) create lit torches from sticks using the campfire. Both of these could be done pretty simply with an ItemStack swap using onBlockActivated or whatever it's called in 1.12. Then a config option with a pair of <Item,Item> could be used to specify recipes; or you could get fancy and integrate CraftTweaker. But it's such a simple thing I don't think CT support would be worth it.
I should note that both of my requested examples would be only when the campfire was lit. I'm not sure I could think of anything that a campfire could do when it's just a pile of logs lol
I'm using this in conjunction with Realistic Torches and I thought it would be handy if you could a) light their torches with the campfire and b) create lit torches from sticks using the campfire. Both of these could be done pretty simply with an ItemStack swap using onBlockActivated or whatever it's called in 1.12. Then a config option with a pair of <Item,Item> could be used to specify recipes; or you could get fancy and integrate CraftTweaker. But it's such a simple thing I don't think CT support would be worth it.
I should note that both of my requested examples would be only when the campfire was lit. I'm not sure I could think of anything that a campfire could do when it's just a pile of logs lol