Charlese2 / HostFixes

Fixes for hosting a Lethal Company Lobby
MIT License
5 stars 1 forks source link

[Issue?] some error log show me that player already in my lobby (previous), and another error log show me the player already removed (current), but i just re-create a lobby #12

Closed CoolLKKPS closed 6 months ago

CoolLKKPS commented 6 months ago

Edited by Charlese2 to remove logs

CoolLKKPS commented 6 months ago

@Charlese2 will delete the log after u see it Find: [Error :Host Fixes] SteamId: (???) Name: (???) is already in the connection list.

CoolLKKPS commented 6 months ago

btw in the first time they can't join my lobby...? (i have LobbyControl_Experimental installed), but after i disable LobbyControl_Experimental, even still have those error but the people can able to join

CoolLKKPS commented 6 months ago

copied log will early than non-copied log and i don't have the first log, but the 2nd log i disabled LobbyControl_Experimental mod, and the 3rd log i disabled AntiCheat mod made by chuxia

Charlese2 commented 6 months ago

@CoolLKKPS I have the logs now, So you can delete them.

Charlese2 commented 6 months ago

I added that error so I would know if I didn't clean out the steam names cache. The cleanup code was not being called when the lobby was closed. That caused my error to be printed. It was just an error for info, so it wouldn't stop anyone from joining. Should be fixed in 3a20de4. I will do more testing to make sure it is fixed correctly.

CoolLKKPS commented 6 months ago

thx! (i just wake up at this time \@ .. \@)

Charlese2 commented 6 months ago

Can you test 1.0.12 to see if the log errors are fixed for you?

CoolLKKPS commented 6 months ago

will test in this afternoon (UTC+8)

CoolLKKPS commented 6 months ago

actually the error log changed like this, but seems still not stop player to join: [Error :Host Fixes] (???) already removed from playerSteamNames.

CoolLKKPS commented 6 months ago

confirmed: this error log will trigger when player leaving or joining, i think that no matter they can join the lobby or not

CoolLKKPS commented 6 months ago

this function is pretty buggy (if just see the log)

Charlese2 commented 6 months ago

It won't cause any issues.

CoolLKKPS commented 6 months ago

ok so i can safely ignore it?

Charlese2 commented 6 months ago

Yes

CoolLKKPS commented 6 months ago

nice, thx for the reply