Charlese2 / HostFixes

Fixes for hosting a Lethal Company Lobby
MIT License
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[Issue/Feedback/Question] for ver 1.0.13 #15

Closed CoolLKKPS closed 2 months ago

CoolLKKPS commented 3 months ago

found a cheat mod that can possible break the public lobbies: HandsNotFull, https://thunderstore.io/c/lethal-company/p/Swaggies/HandsNotFull

Matty_Fixes only limit the slot but does not check the item type, uh i think? AntiCheat by chuxiaaaa might already fixed this issue, but only in some cases

and previously extra dmg dealing modify by Ccode_lang mods

add shovel and shotgun damage checker for vanilla only, some modpack author need to disable that manually shotgun damage checker will be more harder i think i know extra shovel griefing are already can checked if dmg from friendly

Charlese2 commented 3 months ago

Probably better as a Discussion. I can probably make a setting to prevent picking up multiple 2 handed items.

In the GUI branch I was doing testing to show extra damage against monsters.

CoolLKKPS commented 3 months ago

uh i don't really like to use discussion in github, bc that require many people can able to see it, and u actually can see how many people involved, if compare the steam discussion, so i might will try that in the future, but yea usually i won't, it just like another issue ticket but change the place

CoolLKKPS commented 3 months ago

monitor issue: if vanilla player without any monitor fixes but the host have host_fixes (which mean has monitor fixes): as far as i know, will cause slot change in the monitor if active radar booster, player 1 will changed to player 4, player 2 changed to player 1, player 4 changed to player 2, only those 3 players will be affect but if vanilla player try to tp the host, both players will be teleported, even if they seems for themselves that they have dropped all the items after the teleportation, but at least in my POV other player who was teleported like me are not drop the items, so i guess he also saw me not drop any items after the teleportation, that cause item de-sync and i also have matty fixes, which i have item sync mods, but not helpful with this situation

This issue is getting bad as soon as they keep using the monitor, but yes this issue need the game dev to fix that completely, so depends on u

CoolLKKPS commented 3 months ago

@Charlese2 this issue is kinda weird idk what fixes mod cause that, but here's the log

Charlese2 commented 3 months ago

The monitor issue caused by my code should be fixed in 1.0.13.

CoolLKKPS commented 3 months ago

u don't have to delete the hole patch, to just fix the teleport issues, bc that monitor patch are really useful

CoolLKKPS commented 3 months ago

i think this shouldn't be an anti-cheat things to do, so I'll forward this to the author of Matty Fixes

CoolLKKPS commented 2 months ago

@Charlese2 a glitch when playing v50

CoolLKKPS commented 2 months ago

[15:00:38.3933822] [Warning:Host Fixes] Player # 1 (xxx) tried to interact with (GarageDoorContainer) from too far away (8.033656)

and that cause view de-sync, moon: art, location: outside warehouse

Charlese2 commented 2 months ago

Thank you for testing v50. I will have to look at it at after I am finished traveling.

CoolLKKPS commented 2 months ago

updated location, should can be more easily to reproduce this issues

Charlese2 commented 2 months ago

@CoolLKKPS I couldn't replicate it, but I know it is a thing. I setup a workflow to build test versions. If you know how to temporarly replace the DLL in your profile you can test the fixes. https://github.com/Charlese2/HostFixes/actions/runs/8668297303

CoolLKKPS commented 2 months ago

@Charlese2 ok will test rn

CoolLKKPS commented 2 months ago

no not working at all, and with morecompany

CoolLKKPS commented 2 months ago

@Charlese2 LogOutput.log

CoolLKKPS commented 2 months ago

tested 3 times, same result

Charlese2 commented 2 months ago

ok

Charlese2 commented 2 months ago

I was able to reproduce it now. Looking into fixing it.

CoolLKKPS commented 2 months ago

5:28 am at this moment for me, got to sleep, hope u fixed that after i waked

Charlese2 commented 2 months ago

Should be fixed in 1204d2b