Doodles did some graphics edits for community shaders. I also pulled in po3's latest to fix some wrong addresses. Lastly I have parapet's VR wand edits for button events. Can you please let me know if I'm doing something wrong for the VR specific class inheritance? 1d1981a9875e327153991f572228e25d8a106165.
Ok I think I figured out the NG format. This also includes all of po3s updates till today. My plan is to help keep you synced with po3 too and I'll probably stop doing commonlibvr separately.
Doodles did some graphics edits for community shaders. I also pulled in po3's latest to fix some wrong addresses. Lastly I have parapet's VR wand edits for button events. Can you please let me know if I'm doing something wrong for the VR specific class inheritance? 1d1981a9875e327153991f572228e25d8a106165.