Open RocketFlash opened 1 year ago
this net may be not work ...
@Charmve I understand that it's not possible to get it directly, but I think maybe it's possible somehow get such things from some internal layers ? Features responsible for "glassness" or something like that, what do you think?:)
You can have a try.
More sincerely, this list you can have a look. https://github.com/stars/Charmve/lists/reflection
Hi, @Charmve ! Thank you for amazing job! I have a question about GD_net usage: Is it possible somehow to get reflections from glass prediction? I want to separate objects in front of and behind glass.