Is your feature request related to a problem? Please describe.
The alchemical bombs already show up as weapons. Having them appear as activations is duplicate clutter.
Describe the solution you'd like
Items which are weapons (e.g. acid flask or junk bomb) should not add activations.
Describe alternatives you've considered
Deleting unwanted activations is not too burdensome for most cases but a bomber alchemist will be adding items every game day.
Is your feature request related to a problem? Please describe. The alchemical bombs already show up as weapons. Having them appear as activations is duplicate clutter.
Describe the solution you'd like Items which are weapons (e.g. acid flask or junk bomb) should not add activations.
Describe alternatives you've considered Deleting unwanted activations is not too burdensome for most cases but a bomber alchemist will be adding items every game day.