In the for loop, a score point is awarded for every 600 damage that can be deducted from the client's damage. But in the hud text displayed towards the client the points awarded for damage dealt to the boss is rounded to nearest.
The for loop is very inefficient in my opinion and can be replaced with a RoundToFloor calculation.
In the for loop, a score point is awarded for every 600 damage that can be deducted from the client's damage. But in the hud text displayed towards the client the points awarded for damage dealt to the boss is rounded to nearest.
The for loop is very inefficient in my opinion and can be replaced with a RoundToFloor calculation.