Currently, it seems, my two SphereOfActionDetail types are identical.
Maybe I should remove the entire setup of the T parameter or even the distinction between two SphereOfActionDetail types all together? And only reintroduce it, once they actually start deviating?
Currently, it seems, my two SphereOfActionDetail types are identical. Maybe I should remove the entire setup of the T parameter or even the distinction between two SphereOfActionDetail types all together? And only reintroduce it, once they actually start deviating?