If you have two adjacent platforms, their bricks may not line up. I think the best way to solve this is by implementing something equivalent to the following: create a background layer that's tiled with the platform sprite. To display a platform, cut out a window into that background layer.
If you have two adjacent platforms, their bricks may not line up. I think the best way to solve this is by implementing something equivalent to the following: create a background layer that's tiled with the platform sprite. To display a platform, cut out a window into that background layer.