Spartan Weaponry focuses mainly on metal weapon materials. The only non-metal tiers are in the forms of vanilla materials, and even then not all of them - just wood, stone and diamond (and with your mod, it also supports skyroot, gravitite, et cetera). I'd love it if Spartan Weaponry had support for other non-metal items, such as the Ruby and Sapphire sets from the mod Ruby + Sapphire (linked at the bottom of the issue). I chose this mod not only for the sole reason of having more non-metal weapons available, but also because A, the ores and materials are designed with balance in mind and can be considered as a halfway point between iron and diamond, and B, the two materials are identical save for their name, appearance and the recipes for crafting them. So for example, once you finish the ruby set you can just copy all the code and resources (resources includes both text and textures), then just modify the names, recipes and textures slightly to get sapphire. If you don't like this idea, I can completely understand as it's a relatively small mod. But in case you do decide to implement support for this mod, as promised, the link is down below.
Spartan Weaponry focuses mainly on metal weapon materials. The only non-metal tiers are in the forms of vanilla materials, and even then not all of them - just wood, stone and diamond (and with your mod, it also supports skyroot, gravitite, et cetera). I'd love it if Spartan Weaponry had support for other non-metal items, such as the Ruby and Sapphire sets from the mod Ruby + Sapphire (linked at the bottom of the issue). I chose this mod not only for the sole reason of having more non-metal weapons available, but also because A, the ores and materials are designed with balance in mind and can be considered as a halfway point between iron and diamond, and B, the two materials are identical save for their name, appearance and the recipes for crafting them. So for example, once you finish the ruby set you can just copy all the code and resources (resources includes both text and textures), then just modify the names, recipes and textures slightly to get sapphire. If you don't like this idea, I can completely understand as it's a relatively small mod. But in case you do decide to implement support for this mod, as promised, the link is down below.
https://www.curseforge.com/minecraft/mc-mods/ruby-sapphire