ChenyuGao / Kinematic_Skeleton_Fitting

Dirve human model in Unity through 3D keypoints
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can you provide the .h5 file for me to run the code? #6

Open Pigeonwwww opened 2 years ago

Pigeonwwww commented 2 years ago

Hello, it's a very nice work. I am not familiar with the human keypoints detection. So I don't have the human3.6m datasets and the datasets i downloaded from the Internet are wrong(try a lot of times). But I want to learn the kinematic-skeleton-fitting of your code. Can you send the .h5 file to me? The WalkingTogether h5 file is enough. My email is 2295572852@qq.com. Thanks you :).

ChenyuGao commented 2 years ago

sorry I don't have the datasets now, I am no longer engaged in CV

At 2022-03-07 15:33:58, "Pigeonwwww" @.***> wrote:

Hello, it's a very nice work. I am not familiar with the human keypoints detection. So I don't have the human3.6m datasets and the datasets i downloaded from the Internet are wrong(try a lot of times). But I want to learn the kinematic-skeleton-fitting of your code. Can you send the .h5 file to me? The WalkingTogether h5 file is enough. My email is @.*** Thanks you :).

— Reply to this email directly, view it on GitHub, or unsubscribe. Triage notifications on the go with GitHub Mobile for iOS or Android. You are receiving this because you are subscribed to this thread.Message ID: @.***>

HeadReaper-hc commented 3 months ago

@Pigeonwwww Do you have the file now?