Closed EnderMelody closed 1 year ago
I won't start switching the used texture sheet used for rendering as this will lead both to a very convoluted code structure as well as increasing the likelihood of bugs occurring later down the line when changes to adjacent features are made.
However, resource packs can override the the ap++ atlas texture and you can set ap++ to solely use vanilla heart rendering if you need to.
While i won't officially support doing this, it is very probable that one can achieve what you requested with some of the features i have planned for v3.2.0
Is there an existing issue for this?
Are you using the latest version currently available?
Description
currently the mod overrides any icon changes to the heart ui which prevents resource packs from changing the icons.
Solution
if possible, have an option that allows the first 20 hearts (the base vanilla ones) to display using the resource pack icons.
Alternatives
No response
Additional Context
No response