Is your feature request related to a problem? Please describe.
Hide and Show functionality is essential for the performance and functionality of some games and while removing the object and then adding it back in as Hide and Show works, this complexity could be removed just by adding the Hide bool.
Describe the solution you'd like
I would like to have a Hide bool in the Object Struct. Then, when the Object's are rendered, the render function can block out Object's that have true in the hide bool.
Describe alternatives you've considered
I have considered removing the object and then adding it back in to act as Hide and Show but using a Hide bool would remove this complexity.
Is your feature request related to a problem? Please describe. Hide and Show functionality is essential for the performance and functionality of some games and while removing the object and then adding it back in as Hide and Show works, this complexity could be removed just by adding the Hide bool.
Describe the solution you'd like I would like to have a
Hide
bool in the Object Struct. Then, when the Object's are rendered, therender
function can block out Object's that havetrue
in the hide bool.Describe alternatives you've considered I have considered removing the object and then adding it back in to act as Hide and Show but using a
Hide
bool would remove this complexity.Additional context . -