Closed Ameno-Sagiri closed 10 years ago
A Fix: sh_plugin.lua
function PLUGIN:PlayerSwitchFlashlight(client, state)
if (state and !client:HasItem("flashlight")) then
return false
end
return true
end
Chessnut missed out returning True if they do have a flashlight so it was just blocking it no matter what.
The flashlight item does nothing.
When you have it in your inventory, you cannot turn your flashlight on.
Same as not having one in your inventory.
I have -- Whether or not players can use the flashlight. nut.config.flashlight = true
set in NutScript's sv_config.lua, does this need to be changed? I tried it both ways and there was no difference.