Chessnut / NutScript

A free role-play framework for Garry's Mod.
http://nutscript.rocks
MIT License
94 stars 77 forks source link

Dissolution bug #150

Closed MinecraftMaster67 closed 10 years ago

MinecraftMaster67 commented 10 years ago

When I spawn zombies the zombies T-pose and don't move is there any add on required ?

AtomiCAST commented 10 years ago

If they use a custom Skin add to your sh_schema.lua

This line: nut.anim.SetModelClass("models/player/leet.mdl", "player")

Where "models..." replace with the model your zombies have and where "player" replace it with the animation you want them to have. Using the wrong animation, will cause them to T-Pose You can find all the AnimClasses on http://chessnut.info/wiki/nut.anim.SetModelClass

Let me know :)

MinecraftMaster67 commented 10 years ago

I have not used any custom skin it T-posed as soon as i started the gamemode.

Chessnut commented 10 years ago

https://github.com/Chessnut/dissolution#content-notice

On Tue, May 6, 2014 at 4:05 AM, MinecraftMaster67 notifications@github.comwrote:

I have not used any custom skin it T-posed as soon as i started the gamemode.

— Reply to this email directly or view it on GitHubhttps://github.com/Chessnut/NutScript/issues/150#issuecomment-42289128 .