When spawning an NPC, animations when walking etc work fine.
However when I change my Model so it uses my NPC Model, Walking, Running animations don't work. But what does somehow work is when I use /actstand (1, 2) Or mostly any other act it does work fine.
This is quite weird because when walking it does an T-Pose but when doing /actstand (2) IT doesn't.
Yes I already attempt changing its animation in SH_SCHEMA, did not affect anything. I used "Metrocop" as TEST.
And I am pretty sure Nutscript did support using NPC Models as Playermodel.
http://steamcommunity.com/sharedfiles/filedetails/?id=1270708738
http://steamcommunity.com/sharedfiles/filedetails/?id=1270685633
When spawning an NPC, animations when walking etc work fine.
However when I change my Model so it uses my NPC Model, Walking, Running animations don't work. But what does somehow work is when I use /actstand (1, 2) Or mostly any other act it does work fine.
This is quite weird because when walking it does an T-Pose but when doing /actstand (2) IT doesn't.
Yes I already attempt changing its animation in SH_SCHEMA, did not affect anything. I used "Metrocop" as TEST.
And I am pretty sure Nutscript did support using NPC Models as Playermodel.