Chessnut / NutScript

A free role-play framework for Garry's Mod.
http://nutscript.rocks
MIT License
94 stars 77 forks source link

Animations not working. #97

Closed Imacc2009 closed 10 years ago

Imacc2009 commented 10 years ago

So, I have this in my sh_schema.lua in my gamemode/schema file:

nut.anim.SetModelClass("player", "models/aperturehz/aphaztechs/u4labtech_01.mdl")

But the model still shows up as a t-pose. Any help?

Chessnut commented 10 years ago

Are you sure it's a playermodel and not an NPC model?

Imacc2009 commented 10 years ago

It is an NPC model. I changed "player" to "citizen_male" but it still didn't work. Do the anim files need to be in the model?

Chessnut commented 10 years ago

Is the model on the server?

Imacc2009 commented 10 years ago

Yep.

Chessnut commented 10 years ago

Send me the model file and I will look into it

On Tuesday, February 18, 2014, Imacc2009 notifications@github.com wrote:

Yep.

Reply to this email directly or view it on GitHubhttps://github.com/Chessnut/NutScript/issues/97#issuecomment-35365591 .

Imacc2009 commented 10 years ago

Here's the model and all of its other files.

Thanks for taking a look.


On Wed, 19/2/14, Brian notifications@github.com wrote:

Subject: Re: [NutScript] Animations not working. (#97) To: "Chessnut/NutScript" NutScript@noreply.github.com Cc: "Imacc2009" josephfra@btinternet.com Date: Wednesday, 19 February, 2014, 6:15

Send me the model file and I will look into it

On Tuesday, February 18, 2014, Imacc2009 notifications@github.com wrote:

Yep.

Reply to this email directly or view it on GitHubhttps://github.com/Chessnut/NutScript/issues/97#issuecomment-35365591

.

— Reply to this email directly or view it on GitHub.