Chessnut / hl2rp

A NutScript framework schema based off Half-Life 2.
http://nutscript.rocks
MIT License
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[Bug] Losing doors parameters after map change #1

Closed Kurosar closed 10 years ago

Kurosar commented 10 years ago

Hello,

Unownable doors are not saved after a map change.

To Reproduce :
> Set a door "unownable"
> Change Map / Restart Server
> Profit
Chessnut commented 10 years ago

What type of door is it? E.g. sliding, regular rotating door, etc..

Kurosar commented 10 years ago

The doors we can find on the map rp_industrial17_v1 (Normal rotating doors) http://steamcommunity.com/sharedfiles/filedetails/?id=171962560&searchtext=industrial

DevulOLD commented 10 years ago

I'm having the exact same issue.

Xenomorph-King commented 10 years ago

Exact same here. Its annoying esepcially with City 45's hundreds of doors.

DevulOLD commented 10 years ago

Update: Try purchasing a door you set as unownable after a server restart; it says it is unownable, right?

KaiNW commented 10 years ago

same problem here. with all doors, map city 8

Chessnut commented 10 years ago

I can't seem to replicate it on City 18.

DevulOLD commented 10 years ago

It was fixed by Rebel some time ago

On Sat, Feb 1, 2014 at 4:17 AM, Brian notifications@github.com wrote:

I can't seem to replicate it on City 18.

Reply to this email directly or view it on GitHubhttps://github.com/Chessnut/hl2rp/issues/1#issuecomment-33863163 .