Open hohounk opened 10 years ago
Hey, fix is easy, i think. Create own material, set it to be breakable with any item, then, when breaking, check item used by player, some kind of "def canBeBreakedBy(is: ItemStack, player: EntityPlayer): Boolean = true" in multipart class to be overwritten.
That could work, nice idea
I've looked into the minecraft code, and the only way to fix this is with a forge hook or coremod (I'll probably coremod the hook I want for now)
What exactly kind of line in vanilla code stopping you? I need to know =)
When playing in adventure mode when I place a torch alone in a block I can break it by hand. If I place another torch in same block I can't any more and need to use a pickaxe to do it. After breaking one with a pick leaving just one behind that too will only break when broken with a pick.
Using ForgeMultipart-universal-1.6.2-1.0.0.171