Closed cou-issue-bot closed 8 years ago
Could there be a way so we could search specific things?
E.g. search "Hardware" and return a list of streets on which hardware vendors are located?
Thanks!
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[Server Communication] Map data loaded. 0:00:01 [AuthManager] Setting API tokens 0:00:01 [AuthManager] Logged in 0:00:01 [StreetService] Requesting street "GHH112FHF411BUI"... 0:00:01 [SoundManager] Registered services 0:00:01 [StreetService] "GHH112FHF411BUI" loaded. 0:00:01 [StreetService] Assembling Street... 0:00:01 [StreetService] Street assembled. 0:00:03 [UI] Sorry, this browser does not support the gamepad API 0:00:03 Game loaded! 0:00:04 [Server Communication] Sending mine to entity: migrate10738 (Plant) with arguments: {} 0:00:11 [Server Communication] Sending mine to entity: migrate10738 (Plant) with arguments: {} 0:00:17 [Server Communication] Sending mine to entity: migrate10738 (Plant) with arguments: {} 0:00:23 [Server Communication] Sending mine to entity: migrate10738 (Plant) with arguments: {} 0:00:29 [Server Communication] Sending mine to entity: migrate10738 (Plant) with arguments: {} 0:00:35 [Server Communication] Sending eat to entity: bunch_of_grapes (Null) with arguments: {slot: 5, subSlot: -1, count: 6, streetName: Level 1 East, tsid: GHH112FHF411BUI, itemdata: {}} 0:00:48 [Server Communication] Sending global teleport with arguments: {tsid: LCR13KDF9MK1QJK} 0:01:31 [StreetService] Requesting street "LCR13KDF9MK1QJK"... 0:01:31 [StreetService] "LCR13KDF9MK1QJK" loaded. 0:01:31 [StreetService] Assembling Street... 0:01:31 [StreetService] Street assembled. 0:01:35 [Server Communication] Sending pickup to entity: ia858732753 (GroundItem) with arguments: {} 0:01:51 [Server Communication] Sending sell to entity: migrate7549 (NPC) with arguments: {} 0:01:54 [Server Communication] Sending sellItem to entity: migrate7549 (NPC) with arguments: {itemType: luminous_moonstone, num: 2} 0:01:59 [Server Communication] Sending sellItem to entity: migrate7549 (NPC) with arguments: {itemType: walloping_big_diamond, num: 4} 0:02:05 [Server Communication] Sending sellItem to entity: migrate7549 (NPC) with arguments: {itemType: modestly_sized_ruby, num: 5} 0:02:10 [Server Communication] Sending sellItem to entity: migrate7549 (NPC) with arguments: {itemType: showy_sapphire, num: 5} 0:02:16 [Server Communication] Sending sellItem to entity: migrate7549 (NPC) with arguments: {itemType: chunk_sparkly, num: 26} 0:02:24 [Server Communication] Sending sellItem to entity: migrate7549 (NPC) with arguments: {itemType: chunk_dullite, num: 1} 0:02:28 [Server Communication] Sending sellItem to entity: migrate7549 (NPC) with arguments: {itemType: chunk_dullite, num: 13} 0:02:33 [Server Communication] Sending sellItem to entity: migrate7549 (NPC) with arguments: {itemType: chunk_beryl, num: 5} 0:02:41 [Server Communication] Sending sellItem to entity: migrate7549 (NPC) with arguments: {itemType: chunk_beryl, num: 3} 0:02:46 [Server Communication] Sending close to entity: migrate7549 (NPC) with arguments: {} 0:02:46 [Server Communication] Sending buy to entity: migrate7549 (NPC) with arguments: {} 0:02:48 [Server Communication] Sending buyItem to entity: migrate7549 (NPC) with arguments: {itemType: knife_and_board, num: 1} 0:02:53 [Server Communication] Sending buyItem to entity: migrate7549 (NPC) with arguments: {itemType: blender, num: 1} 0:03:14 [Server Communication] Sending buyItem to entity: migrate7549 (NPC) with arguments: {itemType: frying_pan, num: 1} 0:03:15 [Server Communication] Sending buyItem to entity: migrate7549 (NPC) with arguments: {itemType: saucepan, num: 1} 0:03:16 [Server Communication] Sending buyItem to entity: migrate7549 (NPC) with arguments: {itemType: cocktail_shaker, num: 1} 0:03:17 [Server Communication] Sending buyItem to entity: migrate7549 (NPC) with arguments: {itemType: famous_pugilist_grill, num: 1} 0:03:25 [Server Communication] Sending buyItem to entity: migrate7549 (NPC) with arguments: {itemType: awesome_pot, num: 1} 0:03:27 [Server Communication] Sending buyItem to entity: migrate7549 (NPC) with arguments: {itemType: fruit_changing_machine, num: 1} 0:03:28 [Server Communication] Sending buyItem to entity: migrate7549 (NPC) with arguments: {itemType: spice_mill, num: 1} 0:03:30 [Server Communication] Sending buyItem to entity: migrate7549 (NPC) with arguments: {itemType: spicerack, num: 1} 0:03:35 [Server Communication] Sending close to entity: migrate7549 (NPC) with arguments: {} 0:03:47 [Server Communication] Sending drop to entity: pig_bait (Null) with arguments: {slot: 2, subSlot: -1, count: 1, streetName: Evanfell Craine, tsid: GCR13KDF9MK1QJK, itemdata: {}} 0:03:56 [Server Communication] Sending grill to entity: famous_pugilist_grill (Null) with arguments: {slot: 0, subSlot: 7, count: 1, streetName: Evanfell Craine, tsid: GCR13KDF9MK1QJK, itemdata: {}} 0:04:03 [Server Communication] Sending chop to entity: knife_and_board (Null) with arguments: {slot: 0, subSlot: 2, count: 1, streetName: Evanfell Craine, tsid: GCR13KDF9MK1QJK, itemdata: {}} 0:04:09 [StreetService] Requesting street "GLI23FELDHD1O3C"... 0:04:49 [StreetService] "GLI23FELDHD1O3C" loaded. 0:04:49 [StreetService] Assembling Street... 0:04:49 [StreetService] Street assembled. 0:04:53 [Server Communication] Sending pet to entity: migrate15836 (NPC) with arguments: {} 0:05:08 [Server Communication] Sending nibble to entity: migrate15836 (NPC) with arguments: {} 0:05:15 [StreetService] Requesting street "GLI3272LOTD1B1F"... 0:05:22 [StreetService] "GLI3272LOTD1B1F" loaded. 0:05:22 [StreetService] Assembling Street... 0:05:22 [StreetService] Street assembled. 0:05:26 [Server Communication] Sending buy to entity: migrate18750 (NPC) with arguments: {} 0:05:33 [Server Communication] Sending buyItem to entity: migrate18750 (NPC) with arguments: {itemType: tinkertool, num: 1} 0:06:08 [Server Communication] Sending close to entity: migrate18750 (NPC) with arguments: {} 0:06:43 [StreetService] Requesting street "GCR101UN0NJ1QPQ"... 0:06:58 [StreetService] "GCR101UN0NJ1QPQ" loaded. 0:06:59 [StreetService] Assembling Street... 0:06:59 [StreetService] Street assembled. 0:07:03 [Server Communication] Sending harvest to entity: migrate2898 (NPC) with arguments: {} 0:07:20 [Server Communication] Sending buy to entity: migrate2897 (NPC) with arguments: {} 0:07:28 [Server Communication] Sending buyItem to entity: migrate2897 (NPC) with arguments: {itemType: watering_can, num: 1} 0:07:33 [Server Communication] Sending close to entity: migrate2897 (NPC) with arguments: {} 0:07:35 [Server Communication] Sending feed to entity: fed1UN0NJ1QPQ5744818963 (NPC) with arguments: {} 0:07:43 [Server Communication] Sending feedItem to entity: fed1UN0NJ1QPQ5744818963 (NPC) with arguments: {itemType: carrot, count: 1, slot: 5, subSlot: -1} 0:07:45 [Server Communication] Sending pickup to entity: ip117156276 (GroundItem) with arguments: {} 0:07:49 [Server Communication] Sending examine plop to entity: piggy_plop (Null) with arguments: {slot: 5, subSlot: -1, count: 1, streetName: Middle Arbor, tsid: GCR101UN0NJ1QPQ, itemdata: {seedType: carrot}} 0:07:52 [Server Communication] Sending tinker to entity: tinkertool (Null) with arguments: {slot: 0, subSlot: 11, count: 1, streetName: Middle Arbor, tsid: GCR101UN0NJ1QPQ, itemdata: {}} 0:08:11 [Server Communication] Sending harvest to entity: migrate2894 (Plant) with arguments: {} 0:08:35 [StreetService] Requesting street "GLIF3AQTOFE19OR"... 0:08:46 [StreetService] "GLIF3AQTOFE19OR" loaded. 0:08:47 [StreetService] Assembling Street... 0:08:47 [StreetService] Street assembled. 0:08:51 [Server Communication] Sending water to entity: migrate19713 (Plant) with arguments: {} 0:09:06 [StreetService] Requesting street "GCR13O9VQEM1M3P"... 0:09:10 [StreetService] "GCR13O9VQEM1M3P" loaded. 0:09:10 [StreetService] Assembling Street... 0:09:10 [StreetService] Street assembled. 0:09:15 [StreetService] Requesting street "GCRTTKP69DO1MG0"... 0:10:28 [StreetService] "GCRTTKP69DO1MG0" loaded. 0:10:28 [StreetService] Assembling Street... 0:10:28 [StreetService] Street assembled. 0:10:33 [Server Communication] Sending buy to entity: migrate17250 (NPC) with arguments: {} 0:10:47 [Server Communication] Sending close to entity: migrate17250 (NPC) with arguments: {} 0:10:51 [Server Communication] Sending global teleport with arguments: {tsid: LCR143M18PK1774} 0:12:01 [StreetService] Requesting street "LCR143M18PK1774"... 0:12:01 [StreetService] "LCR143M18PK1774" loaded. 0:12:02 [StreetService] Assembling Street... 0:12:02 [StreetService] Street assembled. 0:12:07 [Server Communication] Sending buy to entity: migrate20393 (NPC) with arguments: {} 0:12:30 [Server Communication] Sending buyItem to entity: migrate20393 (NPC) with arguments: {itemType: bun, num: 10} 0:12:37 [Server Communication] Sending close to entity: migrate20393 (NPC) with arguments: {} 0:12:38 [Server Communication] Sending global teleport with arguments: {tsid: LCR1IDDEB2M17RC} 0:14:28 [StreetService] Requesting street "LCR1IDDEB2M17RC"... 0:14:29 [StreetService] "LCR1IDDEB2M17RC" loaded. 0:14:29 [StreetService] Assembling Street... 0:14:29 [StreetService] Street assembled. 0:14:33 [Server Communication] Sending harvest to entity: migrate21829 (Plant) with arguments: {} 0:14:46 [Server Communication] Sending harvest to entity: migrate21832 (Plant) with arguments: {} 0:14:56 [Server Communication] Sending buy to entity: migrate21844 (NPC) with arguments: {} 0:15:21 [Server Communication] Sending buyItem to entity: migrate21844 (NPC) with arguments: {itemType: butterfly_lotion, num: 10} 0:15:27 [Server Communication] Sending close to entity: migrate21844 (NPC) with arguments: {} 0:15:28 [Server Communication] Sending global teleport with arguments: {tsid: LCR101NQ4BU1SKS} 0:15:36 [StreetService] Requesting street "LCR101NQ4BU1SKS"... 0:15:36 [StreetService] "LCR101NQ4BU1SKS" loaded. 0:15:37 [StreetService] Assembling Street... 0:15:37 [StreetService] Street assembled. 0:15:39 [Server Communication] Sending massage to entity: B637931987 (NPC) with arguments: {} 0:15:51 [Server Communication] Sending milk to entity: B637931987 (NPC) with arguments: {} 0:16:09
You can see on the map what vendors are in which street, just mouse over the street :)
billyhoho
Could there be a way so we could search specific things?
E.g. search "Hardware" and return a list of streets on which hardware vendors are located?
Thanks!
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