Upon testing things within VRChat's debug menus and AV3Emulator, it was discovered that parameter names both in the old system and the current one were having their names truncated in the UI. This is partly a problem on VRChat's side, as well as a UX issue in the emulator, however we do not know currently if this will eventually be addressed by either group.
In the interest of attempting to work around this limitation, we should research ways we could send over a set of debug parameters which do their best to remain within the current limits for parameter names. These parameters will not be useful for anything outside of debugging errors with the application, should any arise.
Upon testing things within VRChat's debug menus and AV3Emulator, it was discovered that parameter names both in the old system and the current one were having their names truncated in the UI. This is partly a problem on VRChat's side, as well as a UX issue in the emulator, however we do not know currently if this will eventually be addressed by either group.
In the interest of attempting to work around this limitation, we should research ways we could send over a set of debug parameters which do their best to remain within the current limits for parameter names. These parameters will not be useful for anything outside of debugging errors with the application, should any arise.