When using gamescope-session-steam on 6.9.3 (Archlinux) with latest gamescope-git and running a Proton game, the gamescope session and gamescope itself crash.
Reason is a segmentation fault for gamescope itself. This ONLY happens when using gamescope-session-steam as session and not when manually running a steam gamescope session from terminal (cli login).
Here is the dmesg:
gamescope_segfault_dmesg.log
This makes gamescope-steam-session not usable as it will crash with any proton game.
Native games work fine.
https://github.com/ValveSoftware/gamescope/issues/1358
Small Update:
This seems to happen when a controller is connected. When no controller is recognized, gamescope session seems to work correctly.
What "settings" or ENV Var should I be looking out for here?
When using gamescope-session-steam on 6.9.3 (Archlinux) with latest gamescope-git and running a Proton game, the gamescope session and gamescope itself crash. Reason is a segmentation fault for gamescope itself. This ONLY happens when using gamescope-session-steam as session and not when manually running a steam gamescope session from terminal (cli login). Here is the dmesg: gamescope_segfault_dmesg.log This makes gamescope-steam-session not usable as it will crash with any proton game. Native games work fine. https://github.com/ValveSoftware/gamescope/issues/1358