CritFlaw via Discord: So I read the wiki, and am still wondering about a gamestage integration. If I were to disable the mod from preventing mob spawns, and did that with mob stages instead, would that be my best way, or is something like that already in the mod? Basically once you've unlocked a mob, the mob starts spawning naturally.
Should be implemented in a way that allows replacing any part of any config file, or the entirety of any config file, based on the current game stage.
Should be implemented in a way that allows replacing any part of any config file, or the entirety of any config file, based on the current game stage.