Closed wizard1399 closed 5 years ago
Any spawns that happen from sources other than the Summoner are not considered "summoned", and a vanilla spawner is not a Summoner. The reason there are only the two possible sources is there's no real way for me to detect the source of a spawn.
It may be helpful to note that the vanilla spawners are replaced by Summoners by default. You can configure this functionality in the summoner_replacement.json
config, and additionally replace only spawners in certain "structures" (only works if the structure is correctly set up), or target by creature type, etc.
A note: Summoners have some limitations that normal spawners don't, they're restricted by mob type, and don't save NBT. So for example, if a vanilla spawner had a zombie with armour, the summoner replacement would just make it a zombie summoner.
Darn, guess I will have to set it up for yes mobs yes drops and use the mod In control to do the nitty gritty work for me.
In terms of the configs, are mobs that are spawned from the vanilla Minecraft spawner considered "spawn" or "summoned"?
Basically, I am trying to find a way that allows spawning from dungeon spawners, but disables spawning in the rest of the dimension for hostile creatures.