Chisel-Team / ConnectedTexturesMod

Extensions to the vanilla model system, mainly for connected textures
http://chisel.team/ctm
GNU General Public License v2.0
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[1.19.2] CTM's Vertical-type connection draws incorrectly on vines #220

Closed VideoGames1000 closed 7 months ago

VideoGames1000 commented 7 months ago

Vines using the "ctm_vertical" render type draw sideways on the back. I haven't yet tested the other render types, but vanilla does NOT do this. Screenshots below show the issue ingame. 2023-11-26_01 14 21 2023-11-26_01 14 17

Assets used should they be the source of the issue:

vine { "ctm": { "ctm_version": 1, "proxy": "block/ctm/vines" } }

Vine under "blocks/ctm" vines { "ctm": { "ctm_version": 1, "layer": "CUTOUT", "type": "ctm_vertical" } }

VideoGames1000 commented 7 months ago

Issue in minecraft:models, apparently the X value being backwards is what makes that do that. How dare I want to turn the colourmap off, clearly.