Open neonbladez2 opened 3 months ago
https://github.com/Traben-0/Entity_Model_Features/issues/270
Describe the bug Villager item rendering broken when using EMF, ETF, ConntectedTexturesMod, Fresh Animations, and Easy Villagers
Testing was done on Neoforge 21.1.51 using Minecraft 1.21.1 with all configuration options left at default values EMF: 2.2.6 ETF: 6.2.5 Easy Villagers: 1.21.1-1.1.23 ConnectedTextureMod: 1.21-1.2.1+3 Fresh Animations Resource Pack: 1.9.2
Requirements: https://www.curseforge.com/minecraft/mc-mods/entity-model-features https://www.curseforge.com/minecraft/mc-mods/entity-texture-features-fabric https://www.curseforge.com/minecraft/mc-mods/easy-villagers https://www.curseforge.com/minecraft/mc-mods/ctm https://www.curseforge.com/minecraft/texture-packs/fresh-animations/files/5494142
Issue appears to be an interaction between ConnectedTextureMod and Entity Model Features when using Fresh Animations resource pack (though others may also have this issue). depending on render path, the models may show up fine. The problem does not occur in the player inventory screen nor if the player is holding an item in hand.
Removing any one of the mods or the resource pack and re-launching the game will resolve the issue
Steps to setup for testing: Ensure Easy Villagers, ConnectedTextureMod, ETF and ETM are installed place chest pick up villager or add from creative menu open chest and put villager in chest empty player inventory add Fresh Animations to the active resource packs save and exit and close the game
Steps to reproduce after setup: launch the game open the save open chest and see the model
Caveats: changing the resource pack while in game does not seem to trigger the model bug nor fix the model bug. I expect reloading resources may not rebuild the models in the same way. The game must be fully closed after making changes.
Accidentally posted in the wrong git, posting in here.
It's kind of a long issue, so this will explain it: https://github.com/henkelmax/easy-villagers/issues/224