I also removed the ! operator from GlyphIndex because
It's meaningless and misleading;
The rest of the codebase doesn't seem to use that operator.
Since there's no unit tests I couldn't run one.
I was greeted with some weird debug assertion failure dialogs when calling the new binaries from my homemade asset pipeline, but the result looks fine (kind of) so maybe that wasn't my patch's fault:
Fixes #148
I also removed the
!
operator fromGlyphIndex
becauseSince there's no unit tests I couldn't run one.
I was greeted with some weird debug assertion failure dialogs when calling the new binaries from my homemade asset pipeline, but the result looks fine (kind of) so maybe that wasn't my patch's fault: