ChoiceTheorem / ChoiceTheorem-s-overhauled-village

Enhances and creates new villages and pillager outposts, that perfectly fit into your Minecraft world.
https://modrinth.com/mod/ct-overhaul-village
Other
50 stars 11 forks source link

[BUG] Domestication Innovation Pet Shops have no Animals #194

Closed SdeSpencer closed 4 days ago

SdeSpencer commented 4 weeks ago

Describe the bug Pet Shops (with Domestication Innovation) have no animals

To Reproduce Steps to reproduce the behaviour:

  1. Have both CTOV and Domestication Innovation installed
  2. Go to any pet shop in a CTOV village
  3. See there are no animals

Expected behaviour There to be animals in the pet shop, lining up with pet shops as they exist in standard Domestication Innovation pet shops

Minecraft Version 1.20.1

CTOV Version 3.4.5

Do you install Lithostitched?(1.20+) Yes

Log latest.log (I doubt this will be useful, but for completeness)

ChoiceTheorem commented 3 weeks ago

I forgot to put a disclaimer that this will happen, anyway I'm try to replicate Alex's way of placing pets

kirballs commented 3 days ago

This problem still persists to me in version 3.4.7

ChoiceTheorem commented 3 days ago

Really? Does every village pet shop is empty? or only some? Only new pet shop will have animals

kirballs commented 3 days ago

In one village with two pet shops i found one with a wolf and one empty, another village had both empty, and they were newly generated

ChoiceTheorem commented 3 days ago

So some spawn huh? Okay

On Wed, Sep 11, 2024, 01:03 kirballs @.***> wrote:

In one village with two pet shops i found one with a wolf and one empty, another village had both empty, and they were newly generated

— Reply to this email directly, view it on GitHub https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/194#issuecomment-2341636126, or unsubscribe https://github.com/notifications/unsubscribe-auth/ALCFLZLEVOF5PQGXZUKHZKDZV4X5LAVCNFSM6AAAAABMU4EMK2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDGNBRGYZTMMJSGY . You are receiving this because you modified the open/close state.Message ID: <ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/194/2341636126@ github.com>

kirballs commented 2 days ago

I found a large desert village with like 10 shops all empty...

ChoiceTheorem commented 2 days ago

It largely depends on where in the village it is located. A more central location is more likely to have pets

On Thu, 12 Sep 2567 BE at 04:47, kirballs @.***> wrote:

I found a large desert village with like 10 shops all empty...

— Reply to this email directly, view it on GitHub https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/194#issuecomment-2344760292, or unsubscribe https://github.com/notifications/unsubscribe-auth/ALCFLZKUN6GQPRJRY6URLTLZWC26JAVCNFSM6AAAAABMU4EMK2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDGNBUG43DAMRZGI . You are receiving this because you modified the open/close state.Message ID: <ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/194/2344760292@ github.com>

kirballs commented 1 day ago

Aren't all pet shops supposed to have pets by definition?

ChoiceTheorem commented 20 hours ago

What I said is the technical limitation of spawning pets in the shops. Minecraft structure spawns by sizes.

On Thu, 12 Sept 2024 at 23:59, kirballs @.***> wrote:

Aren't all pet shops supposed to have pets by definition?

— Reply to this email directly, view it on GitHub https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/194#issuecomment-2346806936, or unsubscribe https://github.com/notifications/unsubscribe-auth/ALCFLZNBPB5VHC56EMTIAB3ZWHB7RAVCNFSM6AAAAABMU4EMK2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDGNBWHAYDMOJTGY . You are receiving this because you modified the open/close state.Message ID: <ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/194/2346806936@ github.com>