Chordian / sidfactory2

SID Factory II is a cross-platform editor for composing music that will work on a Commodore 64. It uses the reSID emulator and is currently in open BETA.
http://blog.chordian.net/sf2/
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Detune effect #171

Open micheldebree opened 11 months ago

micheldebree commented 11 months ago

An effect to detune a note/instrument/voice

Needs some design on how it would work exactly

When implemented, the converter can implement it too

micheldebree commented 11 months ago

One way of doing it could be a new "detune" command, where the value of detune is fixed and can't be modulated. I think this might be the easiest way.

micheldebree commented 11 months ago

The other one is to introduce a new "detune" value for the instrument, that points to a new "detune" table where the detune amount could be modulated just like pulse width or filter

St0fF-NPL-ToM commented 4 months ago

To me this sounds like a driver-related thing. I would actually second a possibility to set up the frequency tables in the driver, so one could base the whole tune on f.e. 432Hz as A-4 instead of those weird-sounding 440Hz. On the other hand: detune a channel or an instrument adds further 16bit-additions before writing frequency values. For a demo you don't want that, as it eats more rastertime.