ChosenArchitect / Project-Architect-2

For issue regarding the Project Architect 2 Modpack
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Invicible withers sometimes appear when using the Mob Grinder from Draconic Evolution #129

Closed M4trixm4n closed 19 hours ago

M4trixm4n commented 1 month ago

In any wither farm I made (using wither builder then an Apotheosis spawner), when using the Mob Grinder from Draconic Evolution to kill them, they sometimes become invincible. They will fall to 0 HP and will stay at 0 HP. You can hit them, but they never die. /kill command does not work, as well as some other methods of killing using commands, the entity will not even be found for some.

Steps to reproduce the behavior:

  1. Make any type of wither farm (easiest with Apotheosis spawner) and use the Mob Grinder to kill them
  2. Wait, maybe wander around
  3. Come back and find some withers that won't die

Screenshots image

Modpack version -> 3.2 but happened in 3.1 as well

Additional context -> It was all on a server, that's why I could confirm that even admin couldn't kill them -> The chunks where the farm was were forceloaded with FTB Chunks, but not chunkloaded, and I'm quite sure I left those chunks at some point -> You can still yoink those withers with the Mob Yoinkers

godrage commented 4 weeks ago

Seems this happens with other bosses aswell (Wilden Chimera in my case)

James103 commented 4 weeks ago

What do you get when you run /data get entity on the affected Withers?

IRicTheCoder commented 3 weeks ago

This seems to happen to any mob, more frequently on bosses, mainly because of immunities and regens, for what I could figure out. A fix has been worked on and will be tested, but should be implemented soon if it does work as intended.

This is not a problem with the Mob Grinder or the Wither per say, it is more about the way damage is dealt. You can try to set the health of the monster to 1 (/data modify entity [UUID/Selector] Health set value 1) then use kill. Kill doesn't work because it applies damage instead of just deleting the entity and the health is bugged.

Get the UUID by looking at the entity while writing the command.

IRicTheCoder commented 19 hours ago

A fix for this has been added in version 4.0, should prevent the mobs from becoming broken, it has been tested and it seems to be working nicely. However, issues might still arise. Closing this as solved for now, feel free to reopen if it keeps happening.