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Choumiko
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FARL
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Quick and dirty fix for Factorio 2.0 compatibility
#114
toxicantidote
opened
1 month ago
2
Better support for probability in item drops (fixes pyanodon trees)
#113
skofisk
opened
1 year ago
0
Fix #111 table expected, got nil
#112
sywor
opened
2 years ago
2
Bad argument to 'pairs' with Space Exploration 0.6.x
#111
stevenschlansker
opened
2 years ago
3
fix crash if curved rail has no items_to_place_this
#110
daviscook477
opened
2 years ago
0
[4.0.4] nil index in reset_rail_types
#109
0ptera
opened
4 years ago
2
Fix Lua exception when placing landfill
#108
azaghal
closed
4 years ago
1
[3.1.15 on 0.17.72] FARL doesn't do anything with blueprints
#107
Meryl
opened
5 years ago
1
[0.17.X] Space exploration FARL error? Maybe bounded?
#106
IIPoliII
closed
5 years ago
4
tile event is messed up/wrong
#105
Choumiko
closed
5 years ago
1
move gui to mod_gui thingy
#104
Choumiko
closed
5 years ago
1
Error with Multiple Unit Train Control
#103
0ptera
closed
5 years ago
2
[3.1.3 on 0.17.25] Does not read blueprints
#102
N3X15
closed
5 years ago
2
new017 with FARL
#101
Choumiko
closed
5 years ago
0
[3.0.0] maintaince mode changes surface tiles to grass
#100
0ptera
closed
5 years ago
1
Farl breaks scenario loading
#99
kylewill0725
closed
5 years ago
2
New API stuff to check
#98
Choumiko
opened
5 years ago
0
Update tooltips.cfg
#97
MasterLogick
closed
5 years ago
0
Update ru.cfg
#96
MasterLogick
closed
5 years ago
0
Recent change causes conflict with Dectorio
#95
jpanther
closed
6 years ago
1
on_player_built_tile
#94
staviq
closed
6 years ago
2
Fix for issues/92
#93
pxanych
closed
6 years ago
1
GUI setting changes not applied
#92
pulzar
closed
6 years ago
4
0.16
#91
Choumiko
closed
6 years ago
0
make 0.16 load
#90
Choumiko
closed
6 years ago
0
Big electric pole placement between diagonal rails off by one
#89
Cabanur
closed
6 years ago
0
Added a button for FARL
#88
Gerren
opened
7 years ago
0
Multi-track blueprint signal placement off by one
#87
boogieman1402
closed
5 years ago
0
Formatting in README.md
#86
Ben-Ramchandani
closed
7 years ago
0
Desync picking up cargo wagon
#85
Kuhnix46
closed
7 years ago
1
Error while running event: LuaEntityProtoType doesn't contain key speed
#84
KarelPeeters
closed
7 years ago
2
Unexpected error when laying rail
#83
sgtsquiggs
closed
7 years ago
3
Locale changes
#82
Choumiko
opened
7 years ago
1
Add an option to not place tracks behind the front rail when activating
#81
Choumiko
opened
7 years ago
0
French localisation
#80
Vrakfall
closed
7 years ago
0
French localisation
#79
Vrakfall
closed
7 years ago
2
Pole closest to rail signal should be the main pole
#78
Choumiko
closed
7 years ago
0
Create ghosts when running out of material
#77
Choumiko
closed
7 years ago
0
FARL 1.0.9 - Bugged recipe for inserters
#76
searker
closed
7 years ago
1
Minor (very) Request Add energy to farl module when placed
#75
Nexela
closed
7 years ago
0
Consider fuel type for cruise control when FARL isn't active
#74
Choumiko
closed
7 years ago
1
Trains going "backwards" ignore cruise speed limit.
#73
silentdeth
closed
7 years ago
0
Deleting FARL while inside does not remove GUI
#72
aleedom
closed
7 years ago
1
Allow 2 way rail layouts
#71
Choumiko
opened
7 years ago
0
Russian locale by Apriori
#70
KirillNaumkin
closed
7 years ago
1
Add compatiblity for RailPowerSystem
#69
Choumiko
closed
7 years ago
1
Missing error message when unexpected blueprint
#68
justin-morgan
closed
7 years ago
0
Update control.lua
#67
Prymaldark
closed
7 years ago
1
Save circuit conditions in blueprints and set them when creating the entitity
#66
Choumiko
opened
7 years ago
0
Don't spam "Out of pole/signal", "Can't place rail messages
#65
Choumiko
closed
7 years ago
0
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