Also change the behavior of rust damage via puddle to NOT message when you step in them with non-rustable boots on, since it's really message spammy in certain areas (like the new plane of water bubble puddles).
Fixes up a bunch of other now-unnecessary is_pool checks, since PUDDLE is a different terrain type, and only is checked if you're calling is_pool(..., TRUE). A bunch of these were things that assume real pools are water you fall into or similar, or 3d water rules, which obviously don't matter on the water plane.
Also change the behavior of rust damage via puddle to NOT message when you step in them with non-rustable boots on, since it's really message spammy in certain areas (like the new plane of water bubble puddles).
Fixes up a bunch of other now-unnecessary
is_pool
checks, sincePUDDLE
is a different terrain type, and only is checked if you're callingis_pool(..., TRUE)
. A bunch of these were things that assume real pools are water you fall into or similar, or 3d water rules, which obviously don't matter on the water plane.