Open NetSysFire opened 7 months ago
on checking code, ice terrain seems to have zero interaction with corpse timers in dnh (or ndnh, unless it's new and i checked the wrong branch for that one)
furthermore, i am consistently unable to reproduce this. waiting 1000 turns in step 3 consistently makes it rot away (i'm using newt corpses generated by killing a newt, not by wishing), and if i replace 1000 with 100 it still rots away by step 6. not sure what's up with this
riker told me to go ahead, even if this happened in notdnethack but yeah very likely a dnh issue.
Steps to reproduce: