Sometimes, when using the Feedback Form on Android, the game receives a web request error:
7:31:08, Frame 7166, WARNING » GameClientFeedbackSubmitter: webRequest.error:
Failed to receive data
... and the Feedback Form displays a generic "Please check the Debug Log for details", which is inconvenient.
This Failed to receive data text is not in my code on either C# nor PHP, so seems likely a Unity internal error message or something.
TODO:
[ ] Handle checking for this error message better when using the Feedback Form. (Basically, ask user to try again, as it seems to right itself; could be a generic network error)
Noticed in upcoming 0.3.6:
... and the Feedback Form displays a generic "Please check the Debug Log for details", which is inconvenient.
This
Failed to receive data
text is not in my code on either C# nor PHP, so seems likely a Unity internal error message or something.TODO: