Closed ChrisNZL closed 10 months ago
Kind of tackled this, but ended up just making the Editor throw warnings if the localized name fields do not match the desired name.
Note to self:
You can call GetEntry and then set it's Value property or If you just want to update the localized value then you can also call AddEntry which will update or add a new entry.
You should set the sharedtable data and the table dirty to ensure the changes are saved.
Can't be bothered. China ISBN builds are going nowhere with Chinese government not making any progress.
Somewhere in the bowels of the Unity project, the Unity Localization package manages the name of the app icon on Android.
Can't rely on setting
PlayerSettings.productName
.With the GUI, this is achieved via Window > Asset Management > Localization Tables:
TODO:
AppName
key/value somehow if possible.