Potential issues with double calculations not quite honoring percentages properly with what's been progressed using task/achievement values stored in Account.t2 versus CloudOnce's double requirements for Game Center and Google Play:
WARNING: CloudOnce failed to increment achievement.
result.Error: Can't increment UnlockWeapon_Bow_Poison (UnlockWeapon_Bow_Poison) to 18.80%. Achievement is already at 19.00%.
task.id: UnlockWeapon_Bow_Poison
task.CurrentValue: 47
task.maxValue: 250
task.PercentageDone: 0.188
percentageDone_double (for CloudOnce): 18.7999992370605
Tallowmere2.<>c__DisplayClass3_1:<_PrepTask>b__0(CloudRequestResult`1)
CloudOnce.Internal.UnifiedAchievement:Increment(Double, Action`1)
Tallowmere2.TaskProgressManager_CloudOnce:_PrepTask(Task)
Tallowmere2.TaskProgressManager:PrepTask(Task)
Tallowmere2.TaskProgressManager:SubmitTaskProgress(Task)
Tallowmere2.Task:CommitToDiskAndSubmitTaskProgress()
Tallowmere2.Task:IncreaseProgress()
Tallowmere2.TaskProgressManager_CloudOnce:OnAccountReceivedData_SyncTaskProgressData()
Tallowmere2.Platform_CloudOnce:CloudOnce_OnCloudLoadComplete(Boolean)
Should be fine if Account.t2's Task.CurrentValue keeps increasing... Likely a recent issue with Account.t2 file not syncing properly with the Cloud Sync bug that resided in 0.3.6 for the mobile launch. I think things should be okay now, but will need to keep an eye on stuff.
Added extra logging for 0.3.7 in any case. May need to do more testing for some of the larger unlocks (like arcane bow in high rooms).
Some warnings with CloudOnce, Tallowmere 2 v0.3.7
Potential issues with
double
calculations not quite honoring percentages properly with what's been progressed using task/achievement values stored in Account.t2 versus CloudOnce'sdouble
requirements for Game Center and Google Play:Should be fine if Account.t2's
Task.CurrentValue
keeps increasing... Likely a recent issue with Account.t2 file not syncing properly with the Cloud Sync bug that resided in 0.3.6 for the mobile launch. I think things should be okay now, but will need to keep an eye on stuff.Added extra logging for 0.3.7 in any case. May need to do more testing for some of the larger unlocks (like arcane bow in high rooms).