ChrisNZL / Tallowmere2

Changelog, issue tracker, and development knowledge for Tallowmere 2.
https://tallowmere2.com
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Online Co-op: Enemy positioning syncing needs improvement #1142

Open ChrisNZL opened 1 year ago

ChrisNZL commented 1 year ago

Currently in 0.3.7g, enemies typically receive commands from the server to sync their position when:

While this is good in theory, it can be visually erratic if positions are slightly different between game clients, and each client is sending slightly different position info for the server to interpret.

Tasks: