ChrisNZL / Tallowmere2

Changelog, issue tracker, and development knowledge for Tallowmere 2.
https://tallowmere2.com
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Null ref: T2.LightningBoltGroup.CreateLightningBolt #1174

Closed ChrisNZL closed 11 months ago

ChrisNZL commented 1 year ago

Feedback ID: 0.3.7g_20221220-QXQG2

10:35:38, Frame 1204894, EXCEPTION »  NullReferenceException: Object reference not set to an instance of an object.
>>>>> CRITICAL ERROR >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

T2.LightningBoltGroup.CreateLightningBolt ()
T2.LightningBoltGroup.CreateLightningBoltGroup (T2.CreatureState instantiatedCreatureState, T2.Weapon parentWeapon, UnityEngine.Vector2 position, UnityEngine.Transform newTarget, System.Int32 seed, T2.Trap parentTrap, T2.Creature _thirdPartyCastingCreature, T2.ProjectileSize newProjectileSize, T2.DamageSource damageSource)
T2.AlterantExtension_Lightning.OnCastOrSwing (T2.Creature targetCreature, T2.SeedFactory seedFactory)
T2.Trap.Update ()

GameStates: RompingThroughDungeon
OnlineGameInfo: Device is online.
Server: Vultr-Seoul-01
GameID: C6WMM
GameSetupMode: NetworkCoop
Players: 2
DungeonRoomTransitioner.state: Null
DungeonRoom.state: Ready
Room: 33 / 33
RoomModifiers: Penniless (Penniless), GrenadesOnly (Grenade Party), MediumRoom (Medium Room), HugeProjectiles (Huge Projectiles), HealthRegen (Healthy Monsters)
YouHaveDiedState: Null
ChrisNZL commented 11 months ago

0.4.0a: