Closed ChrisNZL closed 8 months ago
Currently, the project typically has two separate methods for each action that can be performed during gameplay:
It would probably be more streamlined, from a coding + testing perspective, to have offline play simulate actions...
Client would send a message to the game's "director" ...
Not a large priority to do this, but I can see it being useful.
I can't be bothered. Would be nice to have some other time. Moving on.
Currently, the project typically has two separate methods for each action that can be performed during gameplay:
It would probably be more streamlined, from a coding + testing perspective, to have offline play simulate actions...
Client would send a message to the game's "director" ...
Not a large priority to do this, but I can see it being useful.