In v0.3.0a and prior, when creating a room, if a pedestal is chosen to be spawned, its curse (if any) is rolled.
However, believe once all unique curses (currently just the "spawn in pairs" curse) have been applied to the dungeon, the pedestal just offers the offering with no curse every time, showing the "Luck is on your side" message.
Task:
[x] Don't spawn pedestals if all unique curses have been exhausted
In v0.3.0a and prior, when creating a room, if a pedestal is chosen to be spawned, its curse (if any) is rolled.
However, believe once all unique curses (currently just the "spawn in pairs" curse) have been applied to the dungeon, the pedestal just offers the offering with no curse every time, showing the "Luck is on your side" message.
Task:
Files / methods / properties to check:
Curse RollRandomCurseForPedestal
List<Curse> CursePrefabsAvailableForRolling