Closed ChrisNZL closed 2 years ago
Reported in 0.3.1.
Key's throw-position is too far into the wall to start with. Believe WorldObjectPositionFixer thinks this is an invalid position, so resets key's position to a safe point.
WorldObjectPositionFixer
Seems to only affect the White Key.
Fixed in 0.3.1a.
Yellow Key had proper checkpoints set for WorldObjectPositionFixer... White Key did not.
White Key no longer warps inappropriately after being dropped when player is against a wall.
Reported in 0.3.1.
Key's throw-position is too far into the wall to start with. Believe
WorldObjectPositionFixer
thinks this is an invalid position, so resets key's position to a safe point.Seems to only affect the White Key.