ChrisNeedham24 / microcosm

A little 4X game written using Pyxel.
GNU General Public License v3.0
11 stars 8 forks source link

MCR-XXXX Update sprites and use new icon for unlockables #108

Closed jasonlwj closed 1 year ago

jasonlwj commented 1 year ago

Mainly just the icons in the menu/overlay. Also some of the factions as well. Didn't really touch the units and tiles on the board (might get to it later though)

jasonlwj commented 1 year ago

Old: image New: image

jasonlwj commented 1 year ago

image image image

ChrisNeedham24 commented 1 year ago

This man is simply built different

jasonlwj commented 1 year ago

🙏

ChrisNeedham24 commented 1 year ago

Couple of things at a glance:

jasonlwj commented 1 year ago

My reaction to that information: image

jamesgiu commented 1 year ago

I think you'll need to update the README with new screenshots of the new sprites in action 😂

ChrisNeedham24 commented 1 year ago

I think you'll need to update the README with new screenshots of the new sprites in action 😂

Yeah I mentioned that when we were at Belle's lol

jasonlwj commented 1 year ago

Regarding the fortune icon, I turned it into some sort of a gem thingo image Here's how it looks in game: image

jasonlwj commented 1 year ago

you'll also need to add display_scale=5 to the pyxel.init() call if you choose that.

Is this actually needed? I'm running the game on pyxel==1.9.0 and I can run the game fine without this parameter

ChrisNeedham24 commented 1 year ago

I don't mind the gem icon tbh, but my only problem is that a couple of the faction logos were based on the previous one, so they might look out of place now. Not sure, though.

For the display_scale thing, it doesn't stop the game from running but the default launch now displays the game much smaller. With the display_scale set to 5, I believe it looks the same as it did previously.

jasonlwj commented 1 year ago

Interesting. Without display_scale set, the game still launches at the same window size for my machine. Will add it though.

Regarding those faction symbols - I'm just throwing some ideas around atm:

The Godless image

The Orthodox image

The idea being that I'd keep the general shape of the new blessing icon.

ChrisNeedham24 commented 1 year ago

So I can't seem to actually run the newer version of pyxel at all on my old laptop (obviously left my desktop at home) so I can't reproduce the display size difference. The fact that I can't run it at all probably also means I won't be able to merge this until next weekend unfortunately. Love the new icons though!

ChrisNeedham24 commented 1 year ago

Alright I've reproduced the display size difference between versions 1.6.9 and 1.9.0 of Pyxel:

1.9.0

Screen Shot 2022-11-20 at 7 44 58 pm

1.6.9

Screen Shot 2022-11-20 at 7 45 32 pm

It's not a huge difference, but when you add display_scale=5, it makes it so the size doesn't change.

So there's just three things left for this one now:

jasonlwj commented 1 year ago

Lol has it already been 24 days Fine i'll get on the screenshots