ChrisTitusTech / dwm-titus

My DWM configuration with everything pre-patched
MIT License
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Blender seems doesn't happy with dwm #4

Closed blusewill closed 1 year ago

blusewill commented 1 year ago

I don't know if this is a problem of Patch but Blender seems doesn't happy with dwm which it will be very W I D E that I can't even use it.

Video Reference : https://youtu.be/bw6dxo6TOYo

ChrisTitusTech commented 1 year ago

You will need to add a floating rule to the config.h and recompile.

Example:

static const Rule rules[] = {
    /* xprop(1):
     *  WM_CLASS(STRING) = instance, class
     *  WM_NAME(STRING) = title
     */
    /* class     instance  title           tags mask  isfloating  isterminal  noswallow  monitor */
    { "Gimp",    NULL,     NULL,           0,         1,          0,           0,        -1 },
    { "Firefox", NULL,     NULL,           1 << 8,    0,          0,          -1,        -1 },
    { "steam",   NULL,     NULL,           1 << 8,    0,          0,           0,        -1 },
    { "St",      NULL,     NULL,           0,         0,          1,           0,        -1 },
    { "kitty",   NULL,     NULL,           0,         0,          1,           0,        -1 },
    { "blender",   NULL,     NULL,           0,         0,          1,           0,        -1 }, /* <----BLENDER ADDITION */
    { NULL,      NULL,     "Event Tester", 0,         0,          0,           1,        -1 }, /* xev */
};

@blusewill

I don't know if this is a problem of Patch but Blender seems doesn't happy with dwm which it will be very W I D E that I can't even use it.

Video Reference : https://youtu.be/bw6dxo6TOYo