ChrisViral / RealChute

Realistic parachutes for KSP
47 stars 38 forks source link

NullRef from RealChute.ProceduralChute.OnStart in VAB (preventing KCT recovery) #101

Closed genehwung closed 3 years ago

genehwung commented 3 years ago

Having the following error when using with Kerbal Construction Time and Scrapyard, after I recovered the ship I attempted to edit the ship from KCT UI, the parachute was not recognized and thus became a new part, checked the logs, the following error appeared:

Related error:

[ERR 13:40:53.508] Module ProceduralChute threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object at RealChute.ProceduralChute.OnStart (PartModule+StartState state) [0x005b0] in :0 at Part.ModulesOnStart () [0x00120] in :0

Full log: KSP.log and Player.log

I saw some MM patch for RealChute in KCT, so I assume the parachute should be properly "reset", but the issue seems to be caused by this ProceduralParachute.

ChrisViral commented 3 years ago

As mentioned in the forums, if you can reproduce this on a clean install and a clean save I'll take a look, otherwise RC1 is not getting any major fixes atm, especially not if they are the produce of an interaction to another mod.

ChrisViral commented 3 years ago

Closing as it is a conflicting issue with other mods, as per forum post.