Closed linuxgurugamer closed 4 years ago
I'm gonna keep this open while I investigate, but a delay may have potentially very weird effects. If the speed reaches a hard zero during this period, a bunch of div0 errors are gonna throw and have potentially weird effects. I want to take a look into fixing the root of the problem.
Not throwing the idea out, but I'd prefer a permanent solid fix than a patch.
This is fixed as mentioned in #93, closing now
I actually think that both of these are needed. If you take my test vessel and just launch straight up, it will come back down and land, and take a second or two before starting to fall over. A delay of 1 or 2 seconds seems to be about right so far
RealChuteTestCraft.zip